


The Story and the Characters
At the center of Days Gone is Deacon St. John, a drifter trying to survive in a world transformed by catastrophe. The narrative combines personal loss, loyalty, and the struggle to find a reason to keep going.
This section will examine the development of Deacon, the supporting cast, the story's structure, and the ideas that shaped the final game.


Making Days Gone


Developing an original open-world game required years of collaboration across writing, design, art, animation, and engineering.
Here we'll collect Garvin's recollections of the creative process, important production milestones, and behind-the-scenes material that gives context to the finished work.
Interviews and Video
Watch conversations about Days Gone: the making of the game, its story and characters, launch-era interviews, and later retrospectives.
Explore the Days Gone video archive
Video archive page is planned; this link is a placeholder until it is built.